Building an app isn't magic. Break it down into steps and you've got a roadmap anyone can follow. Here's how we approach building apps that actually deliver results:
1. Discovery and strategy
Building an app without strategy is like driving without a destination. You'll end up somewhere, but probably not where you wanted to go.
Every successful app begins with clarity on what you're trying to accomplish. During discovery, we dig into questions like what problem your app actually solves, who'll really use it, and what your competitors are doing.
It's easy to get carried away during this phase, dreaming up endless features and possibilities. But it's really important to stick to your app's core purpose. Forget about unnecessary add-ons or "nice-to-haves" that deviate from the primary function. Each extra feature adds complexity, cost, and development time.
This initial investment pays off big time. A week of proper planning can save months of expensive development detours later on.
You'd be surprised how many clients come to us after blowing their budget on an app that doesn't address their actual business needs.

2. Establish your Minimum Viable Product (MVP)
The biggest mistake we see? Companies trying to build everything at once. That's a recipe for wasted time and money.
We focus on building a Minimum Viable Product first - the simplest version of your app that delivers real value to users. This approach lets you:
- Test your core idea with real users quickly
- Save money by validating assumptions before full investment
- Get to market faster and start learning from actual usage
- Provide a foundation for intelligent iteration
Our approach to MVPs isn't theoretical - it's battle-tested through our own product launches like Linkbound.
Instead of building a complete LinkedIn sales tool at once, we created a simple Chrome extension that validated our core hypothesis in just 3 weeks, then iterated based on actual user behavior until we reached $20K ARR shortly after launch.
As our CEO Senad puts it:
"I didn't want to be another agency promising to help build successful products without ever having built one ourselves."
Visit our blog for an in-depth guide to our MVP methodology, and learn how we use rapid build-measure-learn cycles to adapt to user feedback and find product-market fit.
Ready to validate your app idea with an MVP? Let's chat about how to get started.
Remember: your first version shouldn't be perfect - it should be good enough to start the conversation with your users.
3. UX/UI design
Mobile screens are small, attention spans are shorter, and user expectations are higher than ever. Good design isn't a luxury - it's essential.
The mobile app design process is another crucial part you can't skimp on. Start thinking about how your app will look and feel. We typically begin with sketches and wireframes to map out how the app will work.
- Create a storyboard or roadmap to demonstrate connections between each screen.
- Think about the differences in how people will use your app compared to a mobile website (app development and web development are not the same).
- User experience must be your top priority.
Remember that mobile apps and websites are different beasts entirely. People use them differently, expect different things, and have different tolerance levels for complexity.
4. Development
Now it's time to actually create the app - building the back-end technology, APIs, and front-end components.
Depending on your approach, you might need two separate versions - one for iOS and one for Android. Or you might use cross-platform tools to build once for both. Each has tradeoffs in terms of performance, cost, and maintenance.
This process looks different for everyone. Some apps can be built in a month with a single developer. Others take six months with a team. The complexity of features drives both timeline and budget - a simple content app is quick and affordable, while something with user authentication, location features, and real-time communication obviously takes longer.
- Choose your development method (native, cross-platform, hybrid).
- Assemble your development team with the right expertise.
- Establish a timeline with realistic milestones.
- Be ready to adapt as you learn more during the process.
We work in sprints so you see regular progress, catch problems early with continuous integration, and build in security from the beginning.
Here is our project workflow process

5. QA
No app is perfect, but yours shouldn't crash on launch day. Testing isn't something you tack on at the end - it should happen throughout development.
Before your app goes live, you need to make sure it actually works. App testing is when you'll find bugs, glitches, and issues that need cleaning up before real users see them.
- Test across different devices and screen sizes - what works on your iPhone might break on budget Android
- Run user tests to gather feedback on both functionality and experience
- Don't aim for perfection - aim for "good enough to ship" with plans to improve
The purpose isn't perfection - it's delivering a functional app that works without crashing. You can always update later (and you will), but trying to make it flawless during testing means you might never launch at all.
6. Deployment and launch
Getting an app into stores isn't just hitting "upload" - there's a whole process involved.
You'll need to optimize your app store listings so people can find you, manage beta testing to catch any last-minute issues, and coordinate with marketing so people know your app exists when it launches.
- Create compelling app store listings that convert browsers to downloaders.
- Set up analytics to track what actually matters.
- Plan for a phased rollout to catch problems before they affect everyone.
7. Maintenance and evolution
Launch day isn't the finish line - it's the starting gun for the real race.
The app landscape changes constantly. New OS versions, device types, and user expectations mean your app needs regular attention. Plan for ongoing monitoring, updates, and feature additions based on real user feedback.
- Track performance and user engagement metrics
- Gather and prioritize feedback for future updates
- Plan for at least quarterly maintenance releases
Too many companies treat apps as "one and done" projects, then wonder why usage drops off a cliff after six months.
Your first version isn't your final version - it's just where things start getting interesting.
Building an app that delivers real business results isn't about following the latest trends or cramming in features. It's about understanding what your users need, building it well, and iterating based on real-world feedback. Skip any of these steps at your peril.